Gabrielle Allen

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Video Game Design, CSC 4700 & FMA 4001 (Fall 2007)


News Articles

Game Competition

As part of part of the course, we held a contest at the end of the semester, where students presented and demonstrated their games in front of judges located in both Chicago and Baton Rouge.

The judges were made up from representatives from the game industry, professors, and previous winners. At LSU the judges were:
  • Ben Lewis, Yatec Games
  • Christopher Branton, Visiting Professor, Computer Science, LSU
  • Lance Porter, Assistant Professor, Mass Communications, LSU
  • James Randolph, N'erjyzed Entertainment

A team of undergraduates from the Department of Computer Science at LSU, who formed the Dirty, Dirty company, convincingly won the contest. Dirty, Dirty, led by Kevin Kolz, includes Jason Huang, Kyle Nunez and John Lewis.


Dirty Dirty, Winners for Fall 2007.

Students from the LSU Video Game Design class, Fall 2007.

LSU Game Companies

The Zombie Apocalypse Inc company, comprised of John Douthat (Lead), Ian Wesley-Smith and Matt Richard, devised a driving game described as "Night of the Living Dead meets Carmageddon"
The Laser Kittens software company produced a fantasyish type aerial combat game. In the game, the rider and beast in a free form area achieve objectives, gather artifacts, and generally annihilate the bad guys.
The JeuxRouge company, of Colby Jordan, Eric Seidel, Jacob Saltich, and Shantenu Majumdar, built a foosball game called Super Cools Ball.
Dirty Dirty Productions, who won First Prize in the contest, produced a game called Spin Psychle, described as Katamari meets Monkeyball. Dirty Diry Production employees are Kevin Kolz, Jason Huang, Kyle Nunez and John Lewis.
Uncertain Reality, aka Brian Bannon, Kevin Cherry, Mario Rascoff and Tyler Barker, produced The Core, a first person corridor gameplay with a shoot-and-slash combat engine for ranged and melee combat.