Sketches

In "BUGS, The Last Stand", the goal of the game is to to fight with a group of friends an invasion of gigantic bugs approaching from the distance. Every player is equipped with a wiimote and must use it to fight the mutated bugs.

Documentation

Game Design Documentation [pdf]

This document describes the game concept and features, development approach, and the components of our game.


Software Coding Specs [pdf]

Explanation of the overall software design including data structures, finite state machines, pseudo-code.


Sound Effects [pdf]

Explanations of how specific audio effects were achieved.


Challenges & Tradeoffs [pdf]

Problems our company faced.


Game Finite State Machines [pdf]

This document describes the main FSMs present in our game and how they interact.


Game Concept and Engine Presentation [pdf]

This document is an early powerpoint presentation we made to illustrate our game and the tools we were using to develop it.


Midterm Demo [pptx]

Midterm progress presentation.


Final Demo [pptx]

Final progress presentation.