Sketches
In "BUGS, The Last Stand", the goal of the game is to to fight with a group of friends an invasion of gigantic bugs approaching from the distance. Every player is equipped with a wiimote and must use it to fight the mutated bugs.
Documentation
Game Design Documentation [pdf]
This document describes the game concept and features, development approach, and the components of our game.
Software Coding Specs [pdf]
Explanation of the overall software design including data structures, finite state machines, pseudo-code.
Sound Effects [pdf]
Explanations of how specific audio effects were achieved.
Challenges & Tradeoffs [pdf]
Problems our company faced.
Game Finite State Machines [pdf]
This document describes the main FSMs present in our game and how they interact.
Game Concept and Engine Presentation [pdf]
This document is an early powerpoint presentation we made to illustrate our game and the tools we were using to develop it.
Midterm Demo [pptx]
Midterm progress presentation.
Final Demo [pptx]
Final progress presentation.